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Krinkels
Matt "Krinkels" Jolly

Matt @Krinkels

Age 42, Male

Artist/Game Dev

Philadelphia, PA

Joined on 12/18/99

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nnnnggggh

Posted by Krinkels - March 13th, 2015


Just a few more things to animate while swain irons out a few more of the overt alpha bugs....1534_142627783372_1.jpg


Comments

Good luck in creating games .

200 entry.. :D congrats and good luck. (looks amazing)

hurry da f up plz

This is a block animation or something?
Or standard dual-wielding posture?

Interestingly, otherwise it is when that we will have an alpha?

Dat bug tho

ooo I like what I see, good luck!

@phobosk Give him time, you disrespectful f***

This game will be awesome,Good luck!~

wow, goodluck!

Cant wait for alpha!

Dual wielding devestation!
Can't wait Matt.

I'm sorry, did I offend anyone?.. again.

@Blakk-Katt

I have a feeling he was referring to the action of blocking an attack being portrayed in the picture rather than the models being blocky.

Can't wait :D

So you're sweeping for bugs in the alpha now? Does that mean you might have the early access alpha for us Kickstarter and other backers?

Speaking of swords, now I really want to dual-wield Mag Greatswords, but first I need to take my poison mushrooms.

This looks great. Thanks for everything krinkles :)

This is impossible to imagine a Madness Combat game without swordsmanship.
Simple but deadly european swords.
Heavy cleavers crushing skulls.
Elegant and shiny katanas cutting agents in half.
Just like in the Old Times of Solomon Kane.

This is impossible to imagine a Madness Combat game without swordsmanship.
Simple but deadly european swords.
Heavy cleavers crushing skulls.
Elegant and shiny katanas cutting agents in half.
Just like in the Old Times of Solomon Kane.

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