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Krinkels
Matt "Krinkels" Jolly

Matt @Krinkels

Age 42, Male

Artist/Game Dev

Philadelphia, PA

Joined on 12/18/99

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So will there ever be an episode 2 for Project Nexus 1?

3D!? THIS IS MADNESS!!

Is the final game going to keep the cartoony style for the guns?

Sorry The Swain got to me 1st he wins
lol

I've got a few questions. Plenty, actually. Allow me to list, I do really hope that you answer.
Will it be in the same 3rd person perspective as the original? Will it be 1st person?
How long do you think it'll take for the finished project?
Can you give us any hints on the storyline? [Subques; is it after the original, before initial series, is it based off the initial series, is it a whole new generation, and most of all, WILL THERE BE TRICKY? ;_;]
Are most of my questions already answered in the tumblr link I have yet to view?
What would be the minimum system requirements? Is it In-Browser or executable?
And, personally,

Are you open for amateur help?

It'll be in that 3rd person overwatch view, much like nexus1.
Hints on the story? Just a direct sequel to Nexus1. Can't really tell what the requirements will be but it's Unity, if that's to be any measure, so it'll be a nonbrowser executable.

As for amatuer helps? At present; no.

doesnt unity make tons of lag though? what about low end comps?

I hope Unity doesn't end up being as many of its skeptics call the "Poser of the Programming World."

I WAS RIGHT ABOUT THE ANNOUNCMENT HAPPY MADNESS DAY!

It's funny. I knew about this 'cause The-Swain told me. He loves me, right? RIGHT?!

just asking do u like hank or jebus better?

Can you please give me the sprites of incident:1000A :D

No way! ZOMG!!!

What I liked about M:PN1: Ass loads of carnage

What I disliked about M:PN1: Lack of character options (for example, I can't be a zombie or a mag agent, or even a ZOMBIE MAG AGENT)

What I'd LIKE to see in M:PN2 (but that doesn't necessarily mean they HAVE to be added, I just think the ideas in general would be cool): Lab coats, ATP engineer masks, ATP soldat goggles, 1337 shades, 1337 suit, zombies as playable characters, Jesus' halo as a purchasable hat (and maybe gives you his powers upon wearing it), Jesus' shades, more glasses (like the ones the scientists had in episode 1.5, the ability to magnify your character (basically it makes them slower and has no tac-bar, but they have a TON of health and power), Improbability Drive (gives you Tricky's powers), the ability to buy weapons and attachments separately, the ability to sell unwanted clothes, furries as playable characters (I totally get why you wouldn't add that, though, but I was just wondering...), and more guns (preferably all weapons that have ever appeared in the series).

I've noticed that you have decreased the amount of blood that gets on walls in recent episodes. Its been increasingly irregular since around 2010, and Madness 7.5 and Incident 1000a didn't have any. I no this is fairly irrelevant, but I do harbor nostalgia for the old days, when Battle Axes painted entire buildings crimson.

Awesome!! :D

Nice, I pre-ordered project nexus 1 because you promised constant updates, and here you are announcing a sequel.

Project Nexus 2 Boycott Petition, post signs below:
1) Mixon.

does this means you will RECREATE from SCRATCH every model there is? the guns,enemies,trigger codes,events,levels etc...

AWESOME!!!

WHOO!! MADNESS DAY!!!

@Mixon

Well, Nexus 1 got to be too much of a hassle in Flash, so they decided to move on. What's wrong with that?

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