This cartoon follows the events of "An Experiment". I've gotten the team formed. Progress is being made.
What do you think Engineers think about when they're stuck on guard duty?
Thank you for attending the stream where I drew this awful room.
Matt "Krinkels" Jolly
Age 43, Male
Artist/Game Dev
Philadelphia, PA
Joined on 12/18/99
Posted by Krinkels - October 3rd, 2024
Alright fellas, we are here; several discord calls later we made it, through hell or high water the judge panel and I have made numerous painful decisions that lead to us assembling the winner’s lists! There were so many entries, so many GREAT entries. Figuring out how to distribute these things was a nightmare.
1st Place ($375 + Plush) Bridge mankind collapse by agent-cn
2nd Place ($250 + Poster) MADNESS: CASIMIR by OVERTRY
3rd Place ($150 + Poster) MADNESS: Project Nexus ANIMATED by MatthewGbb1
4th Place ($125) Madness Gogglefication II by HumanGrunt
5th Place ($100) Fifi Madness by Mihai12357
6th Place ($85) Post residential by BelgianBias
7th Place ($75) Madness The Raid (Madness Day 2024) by zombotanik
8th Place ($63) Hit the Nail by Sentmiko
9th Place ($50) ZAL♾️PA from the Past (Madness Day 2024) by Quiffer
10th Place ($50) Madness Combat: Credit Carnage by Twisted4000
1st Place ( $275 + Plush) Madness Day 2024 - Hydra Tricky by WarlordPete
2nd Place ($165 + Poster) Madness Day by MadyGreyDoodles
3rd Place ($100 + Poster) Madness ‘24 by BracedYeti
4th Place ($85) CHOOSE YOUR NEVADEAN by FEDEV
5th Place ($75) DEATH SURROUNDS THIS MACHINE by Jsoull
6th Place ($75) Mag Agent Gestalt by Compromisedart
7th Place ($65) MADNESS DAY 2024 by PaNart
8th Place ($50) Hanksona Mayhem by OutcastShadow
9th Place ($50) Madness Issue 7 - Madness Day 2024 by microwaved-forks
10th Place ($50) Pura Madness by SoyYanyo
1st Place ($275 + Plush) 3_0_3 - Mechanical Layer by Joecoustic
2nd Place ($165 + Poster) Crypt Voice - ANAMNESIS by CryptVoice
3rd Place ($100 + Poster) Cheshyre - MC12 - Djjanner Remix by Djjaner
4th Place ($85) Cataclysm by Lothyde
5th Place ($75) Impossible - OST: Madness Sierra Nevada by Zaderlon
6th Place ($75) Pursuit (Madness: Ricochet OST) by TeraVex
7th Place ($65) Beyond Nevada by JinZ
8th Place ($50) Intervengeance by Hyenaedon
9th Place ($50) When the Sun Falls by SentryTurbo
10th Place ($50) Stalemate by Kezaplague
Holy smokes what a bloodbath. I will be reaching out to the winners through NG notes tomorrow. If you haven’t been contacted yet, don’t worry I will be getting through the list, I am slow! Thank you all again for your patience.
A couple of our judges had some Honorable Mentions they really wanted to make sure were mentioned, as they fought tooth and nail for these entries but were ultimately overpowered. That’s not to say we weren’t all screaming and yelling the whole time.
Miss_Ebola
Animation: Madness Elsewhere 4: Dating Sim by poplako
Art: Madness Day 2024 by Noxturnal
Music: Nexus Nightmare by InconspicuousToast
Uncle Funkle
Animation: Close of Play (JENKY Series) by AmesPinkinson
Art: MADNESSDAY 2024 YIIPPIIEEEE!!!!!! by SpoopyOranges
Music: Line the Walls in Red & Gold by GasGrass
Vix
Animation: Madness Day 2024: 500 Cigarettes by MikelTime
Art: HAAAAAAAAAAANK by MettaSeven
Music: DISSONANT_REALITY by Cattozzz
Zepumpkineater
Animation: SCOPEHEADZ DX: CITY SLAYERZ by SomeDudeNamedRaff
Art: MADNESS DAY 2024! by JoNUTan
Music: Line the Walls in Red & Gold by GasGrass
We were also lucky enough to be blessed with a few interactive offerings for this Madness Day. We got a couple first person shooters, a Hotline Miami-like, a cafe simulator, and even a mod for the original version of Doom! Be sure to check these out;
Madness: Sierra Nevada by HeavyBro
Madness: Sherrif's Compound by Diotoons
Lily's Cafe in Nevada by TomaFokio
Madness: interlopers by Richardninetythree
And worth checking out; Somewhere in Hell mod for Doom II - ModDB !!!
Thank you all. I’ve gotta take a small break from animating, for a bit…
Posted by Krinkels - September 24th, 2024
Checking in to say yes hello, we have survived yet another Madness Day here on Newgrounds. Two giant-sized streams over on twitch let us see a ton of cartoons and a huge chunk of the artwork, but the judges and I have so much to pour over and dig into. Last year we got the judgement turned around pretty quickly and I'm confident we can do that again this year. If you're interested in the stream's VOD; Zepumpkineater has archived it (and all other streams) over here.
I really, really thought that we'd see things settling down this year, but I was mistaken. I was sorely mistaken. I'll be delivering a final count of submissions once we have figured out how to distribute the prizes, but at a glance (and 16~ hours digging) tells me this is comparable to the last couple years.
I dropped MC12 the other day. There'll be a premiere over on my youtube this afternoon if you're interested in the festivities that surround those premiere timers. I'll be hanging around chat for that.
Final KO-FI Prize Pool amount; $3,203 (NEW MD RECORD)
Animation
1st; $375 + plush
2nd; $250 + poster
3rd; $150 + poster
4th; $125
5th; $100
6th; $85
7th; $75
8th; $63
9th; $50
10th; $50
Art
1st; $275 + plush
2nd; $165 + poster
3rd; $100 + poster
4th; $85
5th; $75
6th; $75
7th; $65
8th; $50
9th; $50
10th; $50
Music
1st; $275 + plush
2nd; $165 + poster
3rd; $100 + poster
4th; $85
5th; $75
6th; $75
7th; $65
8th; $50
9th; $50
10th; $50
I'll be in a week or two once we've fought it out and figured this. Thank you for the patience.
Posted by Krinkels - August 22nd, 2024
CURRENT PRIZE POOL AS OF 9.3.2024 - 3,145 DOLLARS!!!!! (Thanks to IMMENSE DONATIONS, PRIZE POOL CLOSED; IT CANNOT GET ANY LARGER.)
https://www.twitch.tv/mr_krinkels <-Madness Day stream 2024. Starting @ noon EST sept 22
MADNESS DAY is coming up, this september 22nd, 2024! One short month away! I’ve seen a handful of trailers for things to come and honestly I’m pretty excited about it. Last year’s Madness Day was absolutely insane, and it’s looking like you guys won’t be letting up on the intensity, at all.
As usual I’ll be on my twitch channel, streaming during Madness Day. Last year it took two 8~ hour streams, and I imagine things won’t be much different this time around. So count on a second stream on the 23rd (where I will also be sharing MC12, if I can get it done in time!)
Madness Day entries come in the flavors of Animations, Artwork, Music, and sometimes a game or two will show up! As usual, this year I will be hosting a prize pool for Animations, Artwork and Music. I’ve got a judge panel made up of Myself, Miss Ebola, Uncle Funkle, Vix, DETH, Isolave, Zepumpkineater, and Cheshyre to figure out how to divvy up the pool. I’ve started off the pool with 500 bucks, and it got piled on so hard I ain't linking the ko-fi anymore. Amazing.
In addition to the cash, I’ll be throwing in a handful of plushes I got lying around! First place entries for Animation, Music, and Artwork will get their pick of the pile as I got a few spares of all the Makeship plushies. On top of that I’ll be throwing posters into the mix, too. Posters, Plushies, and Cash. Prize amounts, as it stands right now are;
Prize Pool: $3,145 (subject to recalculation)
Animation
1st; $350 + plush
2nd; $225 + poster
3rd; $125 + poster
4th; $100
5th; $85
6th; $85
7th; $75
8th; $50
9th; $50
10th; $50
Art
1st; $300 + plush
2nd; $175 + poster
3rd; $100 + poster
4th; $85
5th; $75
6th; $75
7th; $65
8th; $50
9th; $50
10th; $50
Music
1st; $300 + plush
2nd; $175 + poster
3rd; $100 + poster
4th; $85
5th; $75
6th; $75
7th; $65
8th; $50
9th; $50
10th; $50
Donator list;
Dough Nation $1,000.00
Sk1tz $500
Whataday $300
Vanta $200
Kain $80
CMGMT $50
doomderp $50
Chase L $50
Koof $40
M0NK3YP0X5 $38
Toast $28
oxoorz $25
Dottie $25
Toast22Lorksor $22
Ko-fi Supporter $20
SAFARI STEVE $20
Onyx $20
Damian Piotrowski , Hadesior $20
Amunisence $20
parisbre56 $20
Schlling $20
Blank Void $20
MindChamber $10
Rooster $10
Parakoe $5
skythehooman $5
YFeather $5
zef $5
JohnPoopsTV $5
swa $5
Richard $5
Big Poyo Energy $5
Tweak $5
namu $5
Legate $5
Andy $5
sofeeicedtea $5
Jukio $5
Happy Days $5
Submission rules/guidelines;
Posted by Krinkels - July 11th, 2024
NOT MUCH TO DISCUSS. Work stays the course.
MC12; end in sight, audio being plugged in. I'm keyframing like a madman and trying my best to keep from tying off the ending in such a way that is grotesquely unsatisfying. There's a few neat parts of this cartoon, it's just over seven minutes (and idk how many kills, but tbh the sheer number of kills might be on the low side). As usual I'm of the mind that this one is either 'pretty good' or the worst cartoon of the series. I really think it's plausible for me to be done before madness day, and if that happens I will have to decide if I wish to save if for sept 22, or release it just as soon as it's done. How do you feel about that one?
MPN: The workshop is live, and swain continues to work with the modding teams in order to continue developing it's robustness. When this is complete it will untie our hands for future game development projects.
Posted by Krinkels - June 6th, 2024
Got a lot of people sending me art on my birthday, this week. I tried to collage the ones I could find here. It goes without saying but I'm saying it anyways; THANK YOU.
MPN Modding is coming along wildly, too. If you haven't poked your head into the Steam Workshop associated with Madness: Project Nexus, you oughta take a look. In a couple weeks I'm going to be doing a run down of some of them. I can't single out any single modder, here, the dudes beating themselves up to throw content out there are doing an insane job.
Finally, There's a week left on Doc's plush, from Makeship.
I'll be in touch. Next update will be an in depth dive into MPN modding, where MC12 is, and my expectations regarding that lil animation. Thank you for everything.
Posted by Krinkels - May 21st, 2024
Truly excited to pass along the progress Swain and the rest of the Modding beta team. I've had very little to do with this step of the journey but I have been watching over the shoulders of the people working on it, and offering help to the artists who are putting together the first run of mods that will appear in the Steam Workshop. It's unreal, at release we really didn't think this game could support workshop but Swain performed miracles, here. More data on how that's coming along in the article linked above. One mod pack I'm particularly excited about is Lurk's stab at a making high definition versions of what exists in the game, a proper remastering. Very exciting.
I'm not making MC12 into two parts, I've decided to tell the whole story in a single entry and it's going to take a bit longer as a result. I've got too many ideas for what needs to come next to spend this long here. The music will be good and the audio will be crunchy as hell if the animation isn't up to snuff. There'll be something of value in there. There's a bit where sanford has a lever gun and it's pretty cool. Bless Cturix and Cheshyre for making the animation GOOD.
For cartoons after MC12 I'm going to be making a team to expand on what I go, or going to be reaching out for assets once I have a punchlist of all the things I need. Things might get disjointed... I'm too old and tired to handle these mammoths on my own, especially given that game development has long cemented itself as central to my schedule, leaving me with less time to focus on animation, or even art. I'm aware of, and frightened of, the need to organize and communicate effectively, but I think I can handle it. We'll see.
Thanks for hanging out, guys, and how could I forget? It was awesome to meet some of you guys last weekend at PICO DAY.
Posted by Krinkels - February 8th, 2024
Musing over the idea of making MC12 a singular episode instead of breaking into two parts. I realize I have blown past the point that would have been a fine way to fade out into a 'to be continued' (not unlike the midpoint of MC9.5), so.... we'll see how that goes? Still going to be several months off, but I get work on this thing nearly daily. I'm happy with how -dense- this cartoon is, so far, but I am not happy about how short the runtime is. These two thoughts are in direct conflict as lengthening a 'toon bites at the density and vice versa. In any event, if I screw this all up and make garbage my pals Chesh and Cturix will cover up the bad animation with cool music and sound. Tarkade's provisions for combat scene backgrounds have been a great addition, too. Optimism.
Cobbling together cutscenes is a nice change of pace. I've outlined what I have left to do, which is weird for me. I literally just handle things one scene at a time while keeping my hopes and dreams on a couple stickynotes around my office. It makes for a very flexible plot, and to an advantage in my case because the first 10,000 ideas i have, or so, aren't good. All that said I don't MIND having a scene outline right now, as a test. Maybe whatever I animate next can have a stronger structure behind and under it. It would make it easier to invite more people into the project if I were more structured. Hm.
Thanks for reading. Tell me what you have on the horizon!
Posted by Krinkels - October 17th, 2023
Supposin' a lil update on what I'm up to is in order, given that we're on the other side of Madness Day.
I'm basically spending my daytime hours fielding asset requests for MPN updates, and working on assets/concepts for a non-Madness project that we (Swain and I) have been working on. It'll be a bit, but when we have something that's worth showing off I'm stoked to bring it to the light of day.
The evenings are filled with animating mc12 part 1 (or getting caught up playing Ground Branch). It's been a painstakingly slow process given how absolutely turbulent this last year has been for me. NOW, however, stability is on the menu. I am going to be getting back to my art streams regularly, and a stronger schedule for animating.
You're the heart and soul of this whole Madness thing. Thank you all for your continued support and patience.
edit; drew sanford punchin' a guy
-Matt