Musing over the idea of making MC12 a singular episode instead of breaking into two parts. I realize I have blown past the point that would have been a fine way to fade out into a 'to be continued' (not unlike the midpoint of MC9.5), so.... we'll see how that goes? Still going to be several months off, but I get work on this thing nearly daily. I'm happy with how -dense- this cartoon is, so far, but I am not happy about how short the runtime is. These two thoughts are in direct conflict as lengthening a 'toon bites at the density and vice versa. In any event, if I screw this all up and make garbage my pals Chesh and Cturix will cover up the bad animation with cool music and sound. Tarkade's provisions for combat scene backgrounds have been a great addition, too. Optimism.
Cobbling together cutscenes is a nice change of pace. I've outlined what I have left to do, which is weird for me. I literally just handle things one scene at a time while keeping my hopes and dreams on a couple stickynotes around my office. It makes for a very flexible plot, and to an advantage in my case because the first 10,000 ideas i have, or so, aren't good. All that said I don't MIND having a scene outline right now, as a test. Maybe whatever I animate next can have a stronger structure behind and under it. It would make it easier to invite more people into the project if I were more structured. Hm.
Thanks for reading. Tell me what you have on the horizon!
Terlinilia
I think you're really underestimating yourself. Just remember, no matter how bad YOU think you may be doing, we'll absolutely eat it up and love it. Keep up the good work, man.