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Matt "Krinkels" Jolly

Matt @Krinkels

37, Male

Artist/Game Develope

Philadelphia, PA

Joined on 12/18/99

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Krinkels's News

Posted by Krinkels - 23 hours ago

...adding and adding and adding...


While I assure you that dedmos 5 won't take seven years (there are no ladders!) this cartoon is going to be a lot chunkier than the four that came before it... Thanks for dropping by the twitch livestreams when I showcase work on it, all the same.


Posted by Krinkels - February 7th, 2019

OKAY SO! Wow what a ride mc11 was, wasn't it? I mean the wait, it was nuts. We're not doing that again. I've gotten some groundwork laid on the next cartoon and casually getting at it when I can, but as usual for these short cartoons I do my best work when ya'll're stressin' me out. I ran a stream last weekend and was stunned by the turnout, so we're doing that again this coming Saturday (feb/9/2019). Show up? I'm gonna color this here drawing of Hankerchef and get at some more animation.

Still probably going to stream on youtube but with a modified audio playlist so I don't get beat up on the song copyright front. If worse comes to worse, my twitch channel is always there.



Posted by Krinkels - January 8th, 2019

Madness Combat 11: Expurgation

I'm going to go now, and get a big sandwich. We'll talk about what comes next soon, yea?


Posted by Krinkels - December 18th, 2018

1534_154514668481_n.jpgI'm down to just what might wind up being 12-15 hours of work left, which I'm still grinding at daily. With the weekend coming up I can see myself wrapping up the animation very, very soon.  What does that mean, monday release? Sadly NO because in my infinite wisdom I have not been putting the audio in on a scene-by-scene basis and since I'm opting to get help with that it's going to be a bit of back and fourth with my pal Cturix to get that done.

And when it's done, it's done.  Just another 'hey; soon' update, but I understand that sitting quietly and working doesn't do much to inspire confidence.


Posted by Krinkels - November 20th, 2018

Can't wait to see how this place benefits from an influx of fresh blood.  I understand some of you got your start here anyways!


Posted by Krinkels - November 4th, 2018

It has to be 2018


Posted by Krinkels - October 25th, 2018

I think I have a problem with just chronically adding keyframes. Am I losing the plot?


Posted by Krinkels - September 22nd, 2018

Here we are, another Madness Day marching through the Newgrounds!
If you're posting stuff today, be sure to include the appropriate tag so we can find it easily!

Also, mc11 preview here.



Posted by Krinkels - September 8th, 2018

Quick update on where I am, what I am doing.

Project Nexus Game Developlent, one word; robots:

Madness Combat 11 will not be done by madness day. It is the focus of my attention as far as animation goes, but the progress is still slow because I am on the final scene and i just keep adding to this near collapsing tower of animation. It's probably entirely too long, but I'm still on a hard limit about getting it done this year:

The dedmos adventures are on hold until MC11 is done, and knowing my M.O., the second mc11 is done I'm going to put that off-hours rubber to the road in a hard way and get that shit done fast. I cannot divide up what little time I have for animation into multiple projects, sadly.

I can't thank you guys enough for your continued support. 


Posted by Krinkels - August 22nd, 2018

Madness day is in one month!

Will Madness Combat 11 arrive on that date? I can not promise this! Every time I think I'm on the last scene I get a case of the "wouldn't it be cool if..."

How many frames are done? Who cares! What's in a frame?

Am I excited about what you guys will be bringing? Of course! 

I'm on the last scene of this fucking behemoth. Frankly it's longer and bigger than I wanted it to be and I feel like it's starting to suffer for its size, but that could just be me hanging out inside my own head about it for too long.  MC11's development was marred by many factors, but I have no regrets. I'm glad things are working out the way they are. I've developed skills outside of the realm of that old dying creature known as Flash, I've gotten sober, and hey, we got Project Nexus 2 coming out this year!  Holy shit what a time to be alive. Also check out this dumb screenshot from somewhere inside mc11, where there's a bunch of keyframes who cares.