Hit you with bullet points because who has time for paragraphs?!
- Spent a lot of time in January and February learning Unity's Universal Render Pipeline, and trying to get a better grip on environments/non-madness design.
- We've laid out some work to do on Madness: Project Nexus in terms of the next update we plan to issue. Quality of life is the primary focus of the next move. Stat tweaks, bug fixes, checkpoints in some of the longer stages, cloud saves, that sort of thing. Maaaybe a new origin or two.
- The work on MC9.5 pt 2 continues, and the Patreon will remain suspended until it is completed. This one has been a long time coming, and I'm apprehensive about whether or not it stacks up against modern standards. Being a tertiary goal it doesn't move quite as fast as I'd like, but I'm glad it moves. Thanks for sticking around, lads.
- Skel Studios did this;
Holy. Shit.
LaStella
Yoo thats awesome! keep going krinkels lord! :D