Hello.
Madness Combat 12 part 1 continues to move, but moves very slowly as a result of it being so low on the priority queue. It's agonizing that I cannot work on it every day but I'm glad to have the opportunity to work on it when I can. Now that i've gotten a substantial amount of animation done I'm feeling a little more confident about what the 'identity' of this cartoon is. I just need to dump another 1k hours of nonsense into it. Thankfully I've reached out to Tarkade for backgrounds to help keep the process smooth.
Higher on the priority queue is my work with The-Swain at Gibbing Tree. I've done all the assets necessary for the next M:PN update so while we continue to speculate on the distant future for this game I've been studying Blender further. It's a little embarrassing to pick up basic shit this late in the game, but I learn like I do anything; slowly! This here image is just me using multi-uv textures while we prototype up new games. The next one we want out there'll be a non madness affair.
And lets not forget that TurtlePals is still running the 5 LP set of the MPN OST + Madness Art book combo. Extremely cool shit; https://www.turtlepalstapes.com/product/mpn-5xlp-pre-order
Thanks for reading.
ShootDaCheese
Any estimations on how long the animation as a whole will be? Or each part?
Krinkels
No. No estimations on anything, as usual. Only slow, grinding progress.