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Matt "Krinkels" Jolly

Matt @Krinkels

Male

Artist/Game Develope

Philadelphia, PA

Joined on 12/18/99

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Krinkels's News

Posted by Krinkels - December 12th, 2016



Posted by Krinkels - December 10th, 2016


It ain't MC11, but it DID shake the dust off this old corpse of mine.  Check out my patreon on how to view my streams.  Though, when I pick up mc11 again I don't know how I'll manage a stream without a spoiler.
 

1534_148138591811_2.jpg

edit: by almost done I mean literally the only thing left I need to do is get the music in and upload it.


Posted by Krinkels - November 28th, 2016


Couple times a week... makin' progress....1534_148036760282_CxwnO8FXEAAelnP.jpg


1

Posted by Krinkels - November 3rd, 2016


Hey guys.  For the last couple of months I've been running streams every Sunday where I fire up the ol' Flash and get to some keyframing, digging into my old roots of animation in my free time.  I've also managed one or two streams during the weekday on most weeks, just to keep things moving along quicker.  This week I'll be animating Friday (11/4) night and Sunday (11/6) night.  Keep up with my twitter if you're inclined to be notified, or just follow my twitch!

https://www.twitch.tv/mr_krinkels

Also running a patreon so I can actually spend this time doing this instead of hocking off my art for grocery money.

https://www.patreon.com/KrinkelsMadness

 

Also here's a picture of Crackpot ripping off a G0L3M MK2's helmet.

1534_147821967442_CwYJScrWQAE5zyW.jpg

 


Posted by Krinkels - September 22nd, 2016


Another Madness day is upon us, which means another day of me camping the portal and watching fan cartoons :D

Project Nexus 2 moves along better than ever.  I could bore you with the details about 'blah blah event system' or 'derp hurr durr optimization and bug fixing' but I'd rather just show you what we've been up to:


1534_147454898143_CsQ5hLqXYAAX5-I.jpg
A mk.1 Golem weilding an M60.  Creating higher teired weapons for larger units was imperitave.

1534_147454906063_Cs0bTf-WcAANCGm.jpgOf course, making heavy weaponry available to the player was also important.

 

1534_147454911262_CsPscg6WYAIMyfZ.jpgWhile swain has been working on some optimization, bugfixing, and streamlining the level creation process, I've been making more maps.  I have several set up and ready to go in once everything is running smoothy.

1534_147454920381_CqFyYcvWAAELUyb.jpgMurder Room 4.

1534_147454923482_CsWTBNxWgAA77qk.jpgAnd of course, I've been retexturing old models to get things looking even better.

That is to say, Swain and I have been working ourselves completely insane since the kickstarter.  I have, in my own time, started getting back into Flash, however.  If you're interested in funding these after hours endeavors I implore you to investigate my Patreon.  I have to keep the lights on, and I think you guys want me animating instead of taking on commission artwork.  It would mean a regular animation schedule on Flash, and more art done for art's sake, like this:
1534_147454943832_Cs7KN0UUsAALc0J.jpg



 


Posted by Krinkels - September 18th, 2016


https://www.patreon.com/KrinkelsMadness

During the day I slave away with Swain on Project Nexus 2, and at night, I chase down other artistic pursuits.  I think it's time I got myself back into Flash animation, considering these days there are ways to fund it.  Consider supporting me as I drop the commission art for Madness. :3


Posted by Krinkels - September 14th, 2016


The m79 is great, but what if we could do that whole 'exploding them' thing 6 times in a row real quick?1534_147389276882_NewCanvas.jpg


Posted by Krinkels - August 17th, 2016


These Arena MurderRooms are a real hoot, I tell ya what.1534_147147140462_DOT-Label-Propane-Outfitters.jpg


Posted by Krinkels - July 18th, 2016


Who here is a kickstarter backer getting in on the alpha?  1534_146886713282_Arena_MurderRoom2.png


Posted by Krinkels - June 30th, 2016


https://www.youtube.com/watch?v=c-OoVpG6fdQ

Hey there! Ol' Swain and Krinkels have been doing a lot of work with balance and bugfixing, as well as tying a bow on what we'd like to present to you all in the form of a Livestream. Tomorrow (July 1st) at 3pm EST we will be detailing the backer release alpha that will be available to those who supported the kickstarter all those many months ago. We have so much to show you, and so much to discuss. If you only watch one of our livestreams ever, this is probably the one you'd want to watch.

https://www.youtube.com/watch?v=c-OoVpG6fdQ