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Oh, and the bandits. Those lovable, opportunistic, cowardly scavengers. Not so much a 'faction' as a bunch of dangerously far flung splinter groups stealing, looting, and killing for sheer pleasure. They are as every bit as dangerous as that sounds.
Unrelated to bandits, though, I'd like to talk a little bit about the sluggish pace the kickstarter has gotten to, and how alarming this is for Swain, myself, and the nearly five hundred kickstarter backers we have so far.
The steam greenlight is phenomenal, and frankly the speed at which it came about blew my head off. The problem, however, is that without the financial backing to produce this game, the greenlight will at present do nothing for us. What I'm seeing is that of the over eight thousand 'yes' votes we have on steam, we have only ~500 backers on the kickstarter. I don't mean to go on a rant, fellas, but if we don't reach the kickstarter goal, this game goes from a 2015 release to a 2017 release or beyond. Swain and I have bills to pay, and working day jobs severely cuts down on our ability to move on this, especially considering how far we've come building this out-of-pocket.
Reaching our kickstarter goal puts swain and I within walking distance of eachother, allows us 8-12 hours a day to work on this project in a dedicated fashion (ratherthan chipping in bits of tired, worn out free time at the end of the day), and if we go even just a bit above and beyond, we getMindChamber on to help us kick even more ass. I've heard people tell me they're counting on Swain and I, and that couldn't be further from the truth, at this point, friends, WE are counting on YOU.
tl;dr Let us create for you, support the kickstarter, it is VITAL to the creation of this game.
The MERC faction, a rag-tag, barely functional group that roamed Nevada, constantly on the cusp of being completely obliterated. The incident at the Nexus core, however, allowed their opportunistic leaders to seize the weapons and means to train their units, as well as expand their ranks to such a degree that they present a substantial threat. They possess the ability to traverse the city's Great Walls with greater ease than even the A.A.H.W., and their swollen numbers lend to a brutal, versatle force that is to be reckoned with. Intel find that while their units fall into archetypical roles, the results they produce are nothing to dismiss.
Have some concept art of the more basic MERC units.. :D
Check it out, guys. Making good on our promise. Check out them rewards, the artwork, the plans.
I'm getting really excite.
Me sure to follow teammadness.tumblr.com and projectnexus2.com
2014-08-20 20:10:41 by Krinkels
As more and more news comes about, you will be kept abreast, loyal fans.