Stuff.
Matt "Krinkels" Jolly
Age 43, Male
Artist/Game Dev
Philadelphia, PA
Joined on 12/18/99
Posted by Krinkels - May 30th, 2012
These Zeds don't play nice. Now that we got the framework done for zombies The-Swain and I are going to go dark for a while as we actualize some concepts surrounding our un-dead combatants. I got so many ideas on what to do with these guys.
You'll also notice a few new guns and armors in there, and that the M249 isn't quite the Godsend you remember it to be.
Posted by Krinkels - April 20th, 2012
HELLO EVERYONE!
Sorry 1.7 is taking forever. We're already thinking ahead for the next update and tripping over ourselves a bit. We're thinking about delaying it a biiiit longer BUT (don't kill me just yet) it'll be a substantially larger update. It really comes down to how much we want to leave out for the next update.
So... tiny update now, big update later... or giant update later? That's what we're struggling with as we cobble this all together. Concept art is laid out but it's just a matter of producing all the art and testing new gameplay angles.
I think. Fear not, friends, we're keeping busy.
anyhoo, here's a picture of some jerk waving at some other jerk.
Posted by Krinkels - April 5th, 2012
Holy shit guys! 1.6!!!
===new guns!====
-USP Match
-OTs-33
-TAR-21
-Luger p08
===new armors===
Trucky Mask
Go3lm fragments
Hank headwrap
other goggles and whatnot
sum bugs squashed
http://www.newgrounds.com/portal/view/592473
-=ALSO=-
NEW CARTOON
Posted by Krinkels - March 25th, 2012
http://www.newgrounds.com/portal/view/592473
If you having lag issues turn the detail down in the options menu, this game is a bit of a beast.