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Krinkels
Matt "Krinkels" Jolly

Matt @Krinkels

Age 43, Male

Artist/Game Dev

Philadelphia, PA

Joined on 12/18/99

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Krinkels's News

Posted by Krinkels - March 20th, 2012


Hey guys, what're you doin' this sunday?

Also, some guys about to get their shit slapped.
edit: These guys aren't new, they're just regular L33T with masks on.
They think it'll improve their odds but SPOILER ALERT: it won't.

march 25th?


Posted by Krinkels - March 8th, 2012


Hey, what's up? How're ya doing? Ya doin okay, there, champ? Hangin' in there?

That's good.

That's real good.

Play any cool video games lately?


Posted by Krinkels - February 23rd, 2012


Guys I'm borrowing a computer right now cause apparently I need more money than usual to pay my damn internet bill. So brb I gotta go sell some blood or something so I can get back to work on this damn game.

To those who helped out: Thanks guys, srsly. You're beyond super I can't even tell you how grateful I am. BRB emailing swain stuff.

Also, if you haven't seen this yet, be sure to have seen this, yet: LINKY.


Posted by Krinkels - February 9th, 2012


Swain said:
"Don't worry guys, it's comin'. Krinkels and I haven't had a day off this month since we decided to doubletime the project. Today is the last day of features programming. I want to give you guys a rundown of the main game features so you know why we've gone a bit over deadline (we DO expect to be finished within a week latest).
x) Our main goal here is to have a fun game which simulates a true Madness experience, just like watching the cartoons! Matt is a Nazi about his guns, so expect every game weapon to match its real world counterpart right down to the last spring.
x) The game will be EPISODIC. That is to say, it will be released with a single world's worth of stages, and we'll get straight to work on the next set. In a perfect world, we would have a new set of stages for you guys every month. Maybe more often than that.
x) In Episode 1 you'll mostly be kicking ass as Sanford and Deimos. Hank and a few other characters will be making appearances throughout the series, too.
x) Along with episode updates, you'll have new game modes to dick around with as well. We're including an Arena wave mode on launch, with plans for an RPG mode (Dead Rising style) and CTF Paintball down the line.
So there ya go! In the meantime, here is Hank blowing a guy's head off from behind cover, and Blockhead Episode 1 translated into German:"

Which pretty much sums up everything that needs to be known about what we're up to.

Hey guys, here's da update


Posted by Krinkels - February 7th, 2012


OH MAN! Also violence!

How're you guys liking this? I think it's pretty sweet, frankly.

Also yes this is a screenshot from the Madness game Swain and I are working on.

HOW BOUT THAT REDESIGN, EH?


Posted by Krinkels - February 1st, 2012


More madness, of course. The-Swain has been helping with this one, and it's going to be all the more awesome for it.

Discuss.

What I've been up to...


Posted by Krinkels - January 24th, 2012


Gonna be floating around the New Orleans Comic Con this weekend, show up if you want me to chew your ear off about what stuff I'm releasing February.


Posted by Krinkels - January 9th, 2012


Still plugging away at another animation, as well as other crap on the side. That's it. Update over.

Update?


Posted by Krinkels - December 19th, 2011


Don't know what to say so here's Hank shooting a gun, like he always does.

Obligatory post


Posted by Krinkels - November 28th, 2011


As usual, you've been super. But what's next (or before), I wonder...

Tell me what is inside your brain, aside from greymeats.