Krinkels's News

at night, I plug a few more frames into this beast...1534_148609028011_photo_2017-02-02_21-22-29.jpg


2016-12-12 21:07:03 by Krinkels

So this thing is almost done.

2016-12-10 11:05:31 by Krinkels

It ain't MC11, but it DID shake the dust off this old corpse of mine.  Check out my patreon on how to view my streams.  Though, when I pick up mc11 again I don't know how I'll manage a stream without a spoiler.


edit: by almost done I mean literally the only thing left I need to do is get the music in and upload it.

Been animatin' again

2016-11-28 16:13:25 by Krinkels

Couple times a week... makin' progress....1534_148036760282_CxwnO8FXEAAelnP.jpg

Animation Streams.

2016-11-03 16:42:21 by Krinkels

Hey guys.  For the last couple of months I've been running streams every Sunday where I fire up the ol' Flash and get to some keyframing, digging into my old roots of animation in my free time.  I've also managed one or two streams during the weekday on most weeks, just to keep things moving along quicker.  This week I'll be animating Friday (11/4) night and Sunday (11/6) night.  Keep up with my twitter if you're inclined to be notified, or just follow my twitch!

Also running a patreon so I can actually spend this time doing this instead of hocking off my art for grocery money.


Also here's a picture of Crackpot ripping off a G0L3M MK2's helmet.



Happy Madness day, you nuts.

2016-09-22 09:04:10 by Krinkels

Another Madness day is upon us, which means another day of me camping the portal and watching fan cartoons :D

Project Nexus 2 moves along better than ever.  I could bore you with the details about 'blah blah event system' or 'derp hurr durr optimization and bug fixing' but I'd rather just show you what we've been up to:

A mk.1 Golem weilding an M60.  Creating higher teired weapons for larger units was imperitave.

1534_147454906063_Cs0bTf-WcAANCGm.jpgOf course, making heavy weaponry available to the player was also important.


1534_147454911262_CsPscg6WYAIMyfZ.jpgWhile swain has been working on some optimization, bugfixing, and streamlining the level creation process, I've been making more maps.  I have several set up and ready to go in once everything is running smoothy.

1534_147454920381_CqFyYcvWAAELUyb.jpgMurder Room 4.

1534_147454923482_CsWTBNxWgAA77qk.jpgAnd of course, I've been retexturing old models to get things looking even better.

That is to say, Swain and I have been working ourselves completely insane since the kickstarter.  I have, in my own time, started getting back into Flash, however.  If you're interested in funding these after hours endeavors I implore you to investigate my Patreon.  I have to keep the lights on, and I think you guys want me animating instead of taking on commission artwork.  It would mean a regular animation schedule on Flash, and more art done for art's sake, like this:

During the day I slave away with Swain on Project Nexus 2, and at night, I chase down other artistic pursuits.  I think it's time I got myself back into Flash animation, considering these days there are ways to fund it.  Consider supporting me as I drop the commission art for Madness. :3

Exploding them.

2016-09-14 18:39:43 by Krinkels

The m79 is great, but what if we could do that whole 'exploding them' thing 6 times in a row real quick?1534_147389276882_NewCanvas.jpg


2016-08-17 18:03:34 by Krinkels

These Arena MurderRooms are a real hoot, I tell ya what.1534_147147140462_DOT-Label-Propane-Outfitters.jpg

Them Kickstarter Backers...

2016-07-18 14:39:00 by Krinkels

Who here is a kickstarter backer getting in on the alpha?  1534_146886713282_Arena_MurderRoom2.png